We're currently on the fast-track to a world of virtual reality (VR) entertainment, where head-mounted displays are the norm for experiencing video games and new forms of cinematic content.
Before the world reaches that stage, however, an installed base of users, headsets and VR-ready content will need to be built up. The IEEE VR 2015 and Oculus Connect events will hopefully encourage developers and filmmakers to take that leap.
These two conferences will allow creators to attend talks, showcase their latest developments and see what other creators are currently working on.
IEEE is one of the older conferences to be held in the VR medium, and was actually started in 1993 as the Virtual Reality Annual International Symposium.
Visitors can attend workshops, tutorials, while viewing new technologies and participating in special events. IEEE 2015 is currently holding a call for participation, requesting submissions for demonstrators and speakers.
The IEEE is also hosting 3DUI 2015, a conference devoted to the topic of 3D User Interfaces (3DUI). This conference also focuses on the applications of 3DUIs for VR and AR technologies.
Oculus, the company behind the renowned Rift headset, is hoping to advance the industry forward with the Oculus Connect conference.
Attendees of the show will be able to see the latest Oculus technologies currently in development, and participate in workshops led by senior engineers.
"Now is a special time. I believe that VR will have a huge impact in the coming years, but everyone working today is a pioneer. The paradigms that everyone will take for granted in the future are being figured out today; probably by people reading this message," said John Carmack, CTO of Oculus.
As the field continues to grow, with both consumer headsets and commercial technologies benefiting from increased development, it's likely these types of conferences will grow in popularity, becoming the centres for the cutting edge of VR technologies.